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Control Blender through cancellable isolated jobs and a typed declarative scene model covering independent folded architectural portal-shell ABI v1 assemblies, independent bounded hard-surface architectural massings, audited architectural-network ABI v3 optional radial-stack, terraced-spine, and vertical-capsule bodies with body-absent v1/v2 compatibility, shader nodes, Geometry Nodes, modifier stacks, rigs, bounded inspection, previews through any scene camera, assertions, and GLB, glTF, OBJ, FBX or USD exports, with an MCP Apps viewer that shows a call's render and scene outline and re-renders, validates and exports from the panel.
环境要求
BLENDER_CONTROL_DEFAULT_TIMEOUT可选 · 非敏感Default end-to-end timeout in seconds for snapshotting, hashing, Blender execution, result validation, and artifact commit.
BLENDER_CONTROL_MAX_ARTIFACT_BYTES可选 · 非敏感Maximum size in bytes for each promoted .blend, preview, or export artifact.
BLENDER_CONTROL_MAX_CONCURRENT_JOBS可选 · 非敏感Maximum isolated Blender processes launched concurrently by one MCP server. Values are clamped to 1–8.
BLENDER_CONTROL_MAX_INLINE_IMAGE_BYTES可选 · 非敏感Maximum PNG/JPEG preview size returned as a standard MCP image block. The runtime never exceeds the host limit of 5 MiB.
BLENDER_CONTROL_MAX_PROJECT_SNAPSHOT_BYTES可选 · 非敏感Maximum total bytes copied into one temporary isolated Blender project snapshot. The snapshot is deleted when the job finishes.