Blender Control
the-zeroth/blender-control
Control Blender through cancellable isolated jobs and a typed declarative scene model covering independent folded architectural portal-shell ABI v1 assemblies, independent bounded hard-surface architectural massings, audited architectural-network ABI v3 optional radial-stack, terraced-spine, and vertical-capsule bodies with body-absent v1/v2 compatibility, shader nodes, Geometry Nodes, modifier stacks, rigs, bounded inspection, previews through any scene camera, assertions, and GLB, glTF, OBJ, FBX or USD exports, with an MCP Apps viewer that shows a call's render and scene outline and re-renders, validates and exports from the panel.